package carcassonne.game;

import carcassonne.game.component.BuildTileInfo;
import carcassonne.game.component.TileInfoLite;

import java.util.List;
import java.util.Map;

public class GameSetupInfo {

    public String host_id;

    public int seed;

    public boolean random_sequence;

    public List<String> expansions;

    public List<BuildTileInfo> start_collection;

    public Map<String, List<TileInfoLite>> tile_info_lite_map;
}
